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Bouncing balls game source code
Bouncing balls game source code













bouncing balls game source code

Make sure you select the "Physic Material" and not Material.

#BOUNCING BALLS GAME SOURCE CODE HOW TO#

Select the Sphere > Add Component > Rigid Body > Keep “Use Gravity” box checked Step 6: How to Create a "Bouncy" Material We don’t want the ball to float off into space 😅.

bouncing balls game source code

Click on Add Component and then make sure the "Use Gravity" box is checked. To do so, select the Sphere from your Scene Hierarchy panel. Since we need our ball to obey the laws of physics, we will have to attach the Rigidbody component to it. Drag and drop the material into the Game Object (in our case it will be a plane instead of a cube) Step 5: How to Add the Rigidbody Component to the Ball Now we can apply the color to any Game Object like this👇. Great! Now you can create a collection of colors using the same technique. Change the “albedo” property to whatever color you want. Otherwise, you will not be able to view or modify the various properties of the Material. It is important that your sphere has a custom material in this step. We will create a material for the sphere later in this article. Note that you only need to change the albedo property of the plane's material and not the sphere's material. Next select the created material and check out its properties in the Inspector Panel on the right-hand side. Go inside Materials Folder > Right-click > Create > Material > Name it “M圜olor”(or whatever you want) Step 4: How to Change the Albedo Property of the Material Then select "Material" from the dropdown. Go inside the materials folder that you created in the above step by double clicking on it. The next step is to create colors (or materials) for the plane. Right-click in Assets Panel > Create > Folder > Name it “Materials” Step 3: How to Create a Material for the Plane Then right click in the assets sub-panel, click create, and then select folder. This helps you create a palette (or a collection of colors and materials) and makes it easier for you to apply the assets in your palette to the Game Objects. It’s always a good practice to begin by creating a folder that contains all your colors and materials. Add a plane and a sphere to the scene Step 2: How to Create a Folder that Contains All the Colors Right click and select plane to drop a plane in your scene. Step 1: How to Add a Plane and a Sphere to the Sceneįirst go to the Hierarchy Panel in Unity. To make the bouncing ball, your sample scene should have the following: Think of the basketball as a sphere (that is, a mesh) wrapped up with a pretty paper (that is, a texture). Here is what you will create👇🏻 Basketball🏀 You should be able to use this concept to customize the look of any type of geometry (or mesh). That said, these techniques aren't just limited to creating round 3D objects like balls. You can extend this micro-concept to create any kind of ball like a football, tennis ball, or snooker balls. In this article, I'll teach you how to make a basketball using materials and textures in Unity.















Bouncing balls game source code